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	<title>Comments on: The Physics of Super Mario Galaxy</title>
	<atom:link href="http://msm.runhello.com/?feed=rss2&#038;p=17" rel="self" type="application/rss+xml" />
	<link>http://msm.runhello.com/?p=17</link>
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		<item>
		<title>By: n3rd.tv &#187; Blog Archive &#187; Episode 0&#215;2F</title>
		<link>http://msm.runhello.com/?p=17&#038;cpage=2#comment-12884</link>
		<dc:creator>n3rd.tv &#187; Blog Archive &#187; Episode 0&#215;2F</dc:creator>
		<pubDate>Wed, 12 Mar 2008 14:53:40 +0000</pubDate>
		<guid isPermaLink="false">http://msm.grumpybumpers.com/?p=17#comment-12884</guid>
		<description>[...] The Physics of Super Mario Galaxy [...]</description>
		<content:encoded><![CDATA[<p>[...] The Physics of Super Mario Galaxy [...]</p>
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		<title>By: Kate</title>
		<link>http://msm.runhello.com/?p=17&#038;cpage=1#comment-9991</link>
		<dc:creator>Kate</dc:creator>
		<pubDate>Sat, 26 Jan 2008 18:09:13 +0000</pubDate>
		<guid isPermaLink="false">http://msm.grumpybumpers.com/?p=17#comment-9991</guid>
		<description>Wow! and I thought that I was the only one who took these things to seriously. Kidding- I think its great when people take something accessable and turn it into something that the readers might actually learn from. I have to admit I had never considered the physics of the game, but while you&#039;re at it, take a stab at some of the other Marios, say Paper Mario and see what you can come up with for that.</description>
		<content:encoded><![CDATA[<p>Wow! and I thought that I was the only one who took these things to seriously. Kidding- I think its great when people take something accessable and turn it into something that the readers might actually learn from. I have to admit I had never considered the physics of the game, but while you&#8217;re at it, take a stab at some of the other Marios, say Paper Mario and see what you can come up with for that.</p>
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		<title>By: Cheeseball701</title>
		<link>http://msm.runhello.com/?p=17&#038;cpage=1#comment-9692</link>
		<dc:creator>Cheeseball701</dc:creator>
		<pubDate>Tue, 15 Jan 2008 00:14:01 +0000</pubDate>
		<guid isPermaLink="false">http://msm.grumpybumpers.com/?p=17#comment-9692</guid>
		<description>@ clouette: This isn&#039;t so much a problem as bigger planets could be less dense, and smaller planets could be more dense such that they all have the same amount of matter and Mario falls with the same acceleration due to gravity.

A couple of other problems I noticed: 
-There was one planet in the game (I think in the garden zone) that if you jumped the right way, you could jump all the way around the planet. I figured  that Mario should have gone into orbit, but instead the game counted it as losing a life.
-In one of the airship levels, mario jumps on a platform that seems to move by a propellor (which should work by pushing on air). Then again, how do the airships work?</description>
		<content:encoded><![CDATA[<p>@ clouette: This isn&#8217;t so much a problem as bigger planets could be less dense, and smaller planets could be more dense such that they all have the same amount of matter and Mario falls with the same acceleration due to gravity.</p>
<p>A couple of other problems I noticed:<br />
-There was one planet in the game (I think in the garden zone) that if you jumped the right way, you could jump all the way around the planet. I figured  that Mario should have gone into orbit, but instead the game counted it as losing a life.<br />
-In one of the airship levels, mario jumps on a platform that seems to move by a propellor (which should work by pushing on air). Then again, how do the airships work?</p>
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		<title>By: MikedaSnipe</title>
		<link>http://msm.runhello.com/?p=17&#038;cpage=1#comment-9652</link>
		<dc:creator>MikedaSnipe</dc:creator>
		<pubDate>Sun, 13 Jan 2008 13:31:31 +0000</pubDate>
		<guid isPermaLink="false">http://msm.grumpybumpers.com/?p=17#comment-9652</guid>
		<description>hmm... it appears you can shape gravity for all the pull stars, make star cannons, direct gravitational fields (a mass shifting mechanism i suppose would do the trick).  Even during levels when you are inside the world (there are many instances like that) i suppose you could shift mass inside a planet.  Even during the &quot;flame&quot; planet during the freezeflame galaxy, when you are inside a planet sliced in two, you could simply shift mass and shape gravity.  So many of the tricks i suppose are possible, although would take quite some time to accomplish.  The dark matter presents a good oppertunity as well.  But heres what we will need

- Mario weighed down by halleys comet, if you increase his weight by a million, planets can achieve the size we need.
- Even more comets to make planets out of
- Miniture black hole creators (hey, we would just have to trick out the large hadron collider)
- A mass shifting system in order to allow gravity switching, and inside the planet gravity effects
- Cold fusion to allow you enough energy to shift these planets
- Gravity shaping to allow pull stars
- Powerful cannons for launch stars
- Something enabling us to breathe in space (i would hide compressed air in marios mustache, if i had a choice)
- continual black hole maintenance to prevent a collapse
- Dark matter to keep planets from smashing into eachother
Holy crap man... personally i think you should omit the black holes.  Gravity can suck you to the center of a hollow planet anyways.  This seems like quite a feat for just an entertaining gimmick universe =/.</description>
		<content:encoded><![CDATA[<p>hmm&#8230; it appears you can shape gravity for all the pull stars, make star cannons, direct gravitational fields (a mass shifting mechanism i suppose would do the trick).  Even during levels when you are inside the world (there are many instances like that) i suppose you could shift mass inside a planet.  Even during the &#8220;flame&#8221; planet during the freezeflame galaxy, when you are inside a planet sliced in two, you could simply shift mass and shape gravity.  So many of the tricks i suppose are possible, although would take quite some time to accomplish.  The dark matter presents a good oppertunity as well.  But heres what we will need</p>
<p>- Mario weighed down by halleys comet, if you increase his weight by a million, planets can achieve the size we need.<br />
- Even more comets to make planets out of<br />
- Miniture black hole creators (hey, we would just have to trick out the large hadron collider)<br />
- A mass shifting system in order to allow gravity switching, and inside the planet gravity effects<br />
- Cold fusion to allow you enough energy to shift these planets<br />
- Gravity shaping to allow pull stars<br />
- Powerful cannons for launch stars<br />
- Something enabling us to breathe in space (i would hide compressed air in marios mustache, if i had a choice)<br />
- continual black hole maintenance to prevent a collapse<br />
- Dark matter to keep planets from smashing into eachother<br />
Holy crap man&#8230; personally i think you should omit the black holes.  Gravity can suck you to the center of a hollow planet anyways.  This seems like quite a feat for just an entertaining gimmick universe =/.</p>
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		<title>By: Fun Link Friday &#187; Games News and Reviews &#187; Binary Joy</title>
		<link>http://msm.runhello.com/?p=17&#038;cpage=1#comment-9578</link>
		<dc:creator>Fun Link Friday &#187; Games News and Reviews &#187; Binary Joy</dc:creator>
		<pubDate>Fri, 11 Jan 2008 12:17:16 +0000</pubDate>
		<guid isPermaLink="false">http://msm.grumpybumpers.com/?p=17#comment-9578</guid>
		<description>[...] Are the planet of Mario Galaxy possible? One enterprising soul has decided it&#8217;s a worthwhile area to research so has set about finding out. [...]</description>
		<content:encoded><![CDATA[<p>[...] Are the planet of Mario Galaxy possible? One enterprising soul has decided it&#8217;s a worthwhile area to research so has set about finding out. [...]</p>
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		<title>By: voice of reason</title>
		<link>http://msm.runhello.com/?p=17&#038;cpage=1#comment-9555</link>
		<dc:creator>voice of reason</dc:creator>
		<pubDate>Thu, 10 Jan 2008 22:02:15 +0000</pubDate>
		<guid isPermaLink="false">http://msm.grumpybumpers.com/?p=17#comment-9555</guid>
		<description>you are perhaps the biggest loser i have ever met. just play the GODDAMN game.</description>
		<content:encoded><![CDATA[<p>you are perhaps the biggest loser i have ever met. just play the GODDAMN game.</p>
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		<title>By: Omnius</title>
		<link>http://msm.runhello.com/?p=17&#038;cpage=1#comment-9549</link>
		<dc:creator>Omnius</dc:creator>
		<pubDate>Thu, 10 Jan 2008 18:07:17 +0000</pubDate>
		<guid isPermaLink="false">http://msm.grumpybumpers.com/?p=17#comment-9549</guid>
		<description>The short answer is, String Theory makes it entirely possible.  Gravity, in higher dimensional physics, is a result of geometric patterns in these higher dimensions.  Thus, gravity can be a result of curvature in space/time (ever wonder why gravity distorts space and time?  This is why.) and the gravity fields and fields around the planetoids are indeed possible from an engineering stand-point, assuming you were coming from an arbitrarily advanced civilization.

These gravity fields are theoretically highly shapable enough that everything up to pull stars can be accomplished.

Hope that helps.</description>
		<content:encoded><![CDATA[<p>The short answer is, String Theory makes it entirely possible.  Gravity, in higher dimensional physics, is a result of geometric patterns in these higher dimensions.  Thus, gravity can be a result of curvature in space/time (ever wonder why gravity distorts space and time?  This is why.) and the gravity fields and fields around the planetoids are indeed possible from an engineering stand-point, assuming you were coming from an arbitrarily advanced civilization.</p>
<p>These gravity fields are theoretically highly shapable enough that everything up to pull stars can be accomplished.</p>
<p>Hope that helps.</p>
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		<title>By: Mikedasnipe</title>
		<link>http://msm.runhello.com/?p=17&#038;cpage=1#comment-9498</link>
		<dc:creator>Mikedasnipe</dc:creator>
		<pubDate>Wed, 09 Jan 2008 00:28:25 +0000</pubDate>
		<guid isPermaLink="false">http://msm.grumpybumpers.com/?p=17#comment-9498</guid>
		<description>This galaxy would be less costly if you increased marios weight by a bit (a million times?).  But heres a question - how do you stop the planets from gravitating into eachother?  And what about gravity arrows?  Pull stars?  Planets that you can fall off?</description>
		<content:encoded><![CDATA[<p>This galaxy would be less costly if you increased marios weight by a bit (a million times?).  But heres a question &#8211; how do you stop the planets from gravitating into eachother?  And what about gravity arrows?  Pull stars?  Planets that you can fall off?</p>
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		<title>By: BaroqueW</title>
		<link>http://msm.runhello.com/?p=17&#038;cpage=1#comment-9494</link>
		<dc:creator>BaroqueW</dc:creator>
		<pubDate>Tue, 08 Jan 2008 21:10:42 +0000</pubDate>
		<guid isPermaLink="false">http://msm.grumpybumpers.com/?p=17#comment-9494</guid>
		<description>Cool article!
It&#039;s nice that there are people out there answering for me the questions that popped up in my head while playing this great game!</description>
		<content:encoded><![CDATA[<p>Cool article!<br />
It&#8217;s nice that there are people out there answering for me the questions that popped up in my head while playing this great game!</p>
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		<title>By: Str187</title>
		<link>http://msm.runhello.com/?p=17&#038;cpage=1#comment-9492</link>
		<dc:creator>Str187</dc:creator>
		<pubDate>Tue, 08 Jan 2008 20:40:22 +0000</pubDate>
		<guid isPermaLink="false">http://msm.grumpybumpers.com/?p=17#comment-9492</guid>
		<description>so cool ^^</description>
		<content:encoded><![CDATA[<p>so cool ^^</p>
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