The Snap, development log: Day 3

Mac build (r23)
Windows build (r23)

Status: Same as yesterday but now there is rudimentary gamepad support. Player one is still controlled with WASD+IJKL. Player two is controlled using the dual analog sticks of the first HID gamepad found. In my tests I used a Sony Dual Shock 3 using the tattiebogle driver and it worked; I wouldn’t especially expect it to work on anyone else’s system until I’ve added the ability to actually configure controls.

There are buttons in the main menu for setting the controls. They don’t work yet.

Doing the geometry wars thing and controlling my little square shooting its little bullets using the dual analog sticks was actually startlingly fun considering the game doesn’t actually do anything yet. I’m feeling better about the whole top-down shooter plan than I was yesterday.

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