The Snap, development log: Day 6

Mac build (r46)
Windows build (r46)

Status: Time loops now! Every ten seconds a copy of you will spawn on the screen and begin replaying your actions from game start. Also, there is sound.

Things are still pretty primitive. You cannot interact with the copies. Chipmunk physics is now disabled so there’s nothing stopping either you or your bullets from going off the screen. There may be a problem now where framerate chugs every few seconds while lots of bullets are being fired. And you can’t time travel yet. Still, this is the first demo where you can see a sense of what the eventual game might be like.

This update includes what I think may be my favorite line of code I have ever written:

forever now;

One Response to “The Snap, development log: Day 6”

  1. Jaysc Says:

    Looking good! Glad your bad and straight into a project! Will follow you!

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