The Snap, development log: Day 14

Mac build (r81)
Windows build (r81)

Status: Simple animations are now associated with both bullet collisions and snaps (unless you’re the one snapping). Like the “underwater snap” sound effects (which I like better now that they’re synchronized with the little animations) I think the exact animations here are placeholders, the important thing right now is that I can trigger animations at all. Also fixed a bunch of stuff under the hood.

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