The Snap, development log: Day 22

Mac build (r92)
Windows build (r92)

Status: Things actually work!

  1. You can get shot and take damage.
  2. You can go into the past and block a shot destined to hit another player, and you take damage and they heal.
  3. You can run out of health and die.
  4. Walls are now impassable (though this doesn’t exactly work great yet).

Thing #3 means that this is now, technically, a “game”! It is possible to win and possible to lose. You may feel free to start holding 32-person double elimination tournaments now.

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