Archive for the 'Ludum Dare' Category

Responsibilities

Monday, December 17th, 2012

This is a game I made with Liz Ryerson. I programmed and Liz did all the actual work. We made this for Ludum Dare 25, the 72-hour jam; the theme was “You Are The Villain”. I shall leave it up to you if it fits that theme or not. It is very mysterious. Only Liz knows what it means for sure.

Download

You can find the Ludum Dare competition entry page for the game here.

This game requires an OpenGL 2.0 compatible computer to run.

The World Hates You

Monday, August 27th, 2012

Made in 48 hours for the Ludum Dare 24 competition– theme: “evolution”. Accordingly, this game uses an evolutionary algorithm to generate the hardest platformer levels possible. As you play, the game reports back your progress over the internet to a server which breeds the hardest levels together and sends the results out to future players.

The game does not have a win condition. The purpose of this game is not to be won. The purpose of this game is to get progressively better at killing you.

Download

You can find the Ludum Dare competition entry page for the game here.

This game requires an OpenGL 2.0 compatible computer to run.

Breathe

Sunday, April 22nd, 2012

Made in 48 hours for the Ludum Dare 23 competition. The game is over when the music stops.

Download

You can find the Ludum Dare competition entry page for the game here.

The game is based on this cellular automata. It requires an OpenGL 2.0 compatible computer to run.

My Own Footsteps

Sunday, December 18th, 2011

Ludum Dare is a periodically held competition to make a game in 48 hours. For this weekend’s Ludum Dare (theme: “Alone”), I waited until the last minute, started a game Sunday morning, and over about seven hours banged out the first and only 3D game I have ever made. It’s called My Own Footsteps and sound is recommended.

Thanks to amon26, Mark and Stephen for playtesting.

You can find the Ludum Dare competition entry page for the game here.

You Don’t Fit

Sunday, August 21st, 2011

Here is a video game I made in 48 hours for the Ludum Dare competition. It is called You Don’t Fit.

Download

You can find the Ludum Dare competition entry page for the game here.

Thanks to everyone who playtested, especially Kevin, Alice, and Yakul.

By the way: This game supports user-created levels using Inkscape. Check the comments below for instructions on how to do this.